A report pointed out the difficulties to play on the console if it is not connected to the Internet and Xbox LIVE
The integration of online environments and services into the console experience also led to new forms of protection to ensure that only legal software and hardware were used or had nothing present that would violate their security system. Consoles like PS3, Xbox 360 and later, have necessary online validation measures to play and although there is still no certainty of the limits of these security measures, the general thinking is that there are problems if the hardware is not connected to the Internet. Well, a report pointed this out regarding the Xbox Series X and there was a response.
ONLINE VALIDATION OF CONSOLES CONTINUES TO CAUSE ANNOYANCE
According to a report published in ResetEra, Xbox Series X has a “serious” DRM problem that has to do with the need to have an available connection for the console to function properly. In that sense, the information indicates that in case there is no connection for the hardware to connect to Xbox LIVE (currently Xbox Network) Xbox One games in physical format, and even those that have come out in this transition period and who are part of the Smart Delivery program, they have difficulty running on the console. Likewise, the report indicates that even with the previously configured console, error messages appear when running the aforementioned games if there is no connection available.
XBOX DEV RESPONDS, BUT DOESN’T DENY TIGHT DRM MEASURES
Obviously, this topic sparked a discussion on forums and in a community that has been on the alert since Sony’s attempt to shut down the PlayStation Store for PS3, PSP, and PS Vita. The discussion got to so much, that an Xbox developer participated in it, but it left more doubts than answers. According to the dev, the situation has to do with a problem in handling error messages and not properly with DRM and licensing issues: “after watching the video and reading the discussion here, my main conclusion is that we [Xbox] we need to improve our error messages on the console, very generic and unclear error messages clearly add confusion and can lead to mistrust in the system. Actually, there is an internal effort to renew the error messages related to licenses, and I will make sure this feedback is heard internally to continue to drive that effort. “
However, the developer did not deny that this was a DRM measure on Xbox Series X, and limited himself to pointing out that the issue of licenses and their legal handling in physical and digital formats is a complex area: “it is Hopefully some technical explanation here helps shed light on the issue, and I fully agree that we need to improve the error messages here. Licensing is a complex area, especially with external drives and HDDs, and we can do better by informing the user, I’ll take it to the team and make sure we review it internally. “
What’s your opinion about it?