GestuFumaDen: Undying Moon, the belated sequel to a Konami classic, won’t be the only collaboration between the Japanese publisher and other studios to resurrect their IPs.
In the last Indie World presentation of Nintendo, last April, a game published by a studio that has little indie sneak in: Konami. This is GestuFumaDen: Undying Moon, an action game scheduled for Steam and Nintendo Switch in 2022, although currently in early access, and which is a sequel to a 1987 Famicom (Japanese NES) game.
To tell the truth, the new GetsuFumaDen is indeed an indie, because despite being published by Konami, and they own the IP, it is being developed by an independent studio, called GuruGuru. This collaboration between Konami and an indie studio might not be an isolated case, and in an interview with JPGames, GetsuFumaDen Undying Moon producer at Konami, Shin Murato, confirmed that we can look forward to other such collaborations in the future.
“We are continually inspired by indie games and how they innovate and produce exciting games. We felt that GetsuFumaDen would be an interesting IP to bring with this indie approach, so we contacted GuruGuru,” explains Murato. “They had been exploring new approaches to graphic design and we thought they would fit great with this IP. It also helps that there were fans of the original on the GuruGuru team.”
Previously, VGC announced that Konami’s current strategy is to outsource to other studios to continue expanding their licenses. That can include sagas like Silent Hill, Metal Gear Solid or Castlevania (targets of infinite rumors, although at the moment none confirmed – Silent Hill has more ballots to leave before -).
But in addition to its well-known sagas (most of them already starting to catch cobwebs, yes), Konami has a huge legacy of very original and long-forgotten games and series, but we would love to see them return. The GetsuFumaDen case proves that anything is possible, and it is a case very similar to what has happened with classic Sega sagas, which have been resurrected thanks to indie studies (the cases of Streets of Rage 4, Sonic Mania and Alex Kidd in Miracle World DX ).
Could this be the first of some green shoots for Konami? The company has not had much luck in recent years, and will actually skip E3 2021, although it promises it has several key projects.