A regular user of this type of creation makes the most of the Switch game editor.
Nintendo Labo is one of the most curious experiments that the sector has left us in recent years. Not only for the peculiarity of creating cardboard peripherals as part of the fun, but also for the creations that come to us from the Nintendo Switch Game Toy-Con Workshop, thanks to the possibilities offered by its editor.
Specifically, we bring you a huge sample of creativity designed by the user called Mr. Tiffles, who has recreated the Doom Eternal experience in the particular game creator that is included in Nintendo Labo. He does not seek realism when creating demons or a hellish environment, but tries to replicate some of the most characteristic actions of the shooter by id Software.
He has managed to trace in Labo the movements of the protagonist of DoomAs you can see in the video that we attach to this article, the user has been able to realistically recreate the game mechanics and the character’s movements as if they were out of Doom Eternal itself, with the transition when aiming from one side to the other or the way of shooting. In the example we see how many robotic enemies are charged from Labo’s garage, using weapons or explosions, with a surprising result.
This same user already tried to replicate the mechanics from other games like Superhot or Beat Saber, but this is arguably his most amazing work. You can remember both the impressions we had in our day of Nintendo Labo, as those of Doom Eternal.
More about: Nintendo Labo, Nintendo Switch, and DOOM Eternal.