The community proposes workarounds for Apex Legends’ predecessor games.
The Titanfall community has long faced a serious hacker problem– Content creators suffer DDoS attacks specifically targeting them, and entire servers often end up suffering the consequences. These games may not have as large an audience as Apex Legends, but their most dedicated players battle for one. technical solution. The latter has arrived, yes, although it has not lasted long.
Last April, Respawn Entertainment recognized the precarious situation of Titanfall and Titanfall 2 after many months of protests and immediately went to work. Less than 60 days later, players experience problems equal to or worse than before: games that are freeze immediately after the introduction sequence, connection quality measurements that mark 6000 ping and all kinds of horrors.
Respawn had already tried to fix the problem a month earlier Apparently, the players worked on their own solutions, such as a streamer mode that camouflages the player’s name so hackers can’t find it; but that only results in attacks being directed against all games until the user in question falls. So, fans have no choice but to insist.
With the hashtag #RespawnPlz, social networks are once again filled with messages asking for solutions from the creators of the video game, who once again recognize the problem. The most enthusiastic nuclei ask for alternative solutions, such as the possibility of rent servers managed directly by the community —like those in Battlefield 3, for example— so that they can directly intervene in the management and hosting of each game.
More about: Titanfall and Respawn Entertainment.