GSC Game World insists on the density of its proposal, highlighting that we will need to finish it several times to enjoy it to the fullest
Although the number of exhibits is not comparable to the number of statements, GSC Game World has provided more information on STALKER 2 on multiple occasions . Even with the lack of moving demonstrations, the company has managed to keep the players’ attention on the project, talking about aspects such as its depth and its universe with the intention of building expectations until, eventually, showing all these nuclei in action of its development.
The line, for the moment, remains, especially thanks to Zakhar Bocharov , the company’s public relations manager, who has disclosed various details about the work in his interview with GamingBolt . On this occasion, the manager has repeated the density that the adventure will show, thus ensuring the following: ” Without saying much for now, let’s put it this way: it is impossible to see everything in one game . The player will need multiple games to see all the content of the story “.
As such, STALKER 2 is shaping up to be a considerably lengthy journey, and each new release on it serves to delve further into the notion. Finally, we remember that the video game is announced for PC and Xbox Series X / S and, although there are no formal plans in this regard yet, it is possible that sooner or later a version of PlayStation 5 will be added.