The TFT autobattler doesn’t share many players with LoL fans, oddly enough.
In recent years, autobattlers have enjoyed great success thanks, in part, to Teamfight Tactics (or Master Tactics, as you prefer). However, TFT has a peculiarity that is not shared with its more direct rivals: it is integrated into the client of League of Legends, which means that you have to go through the updates of the main game even if you just want to enjoy this modality.
That could change in the future. Talking With PC Gamer, Product Manager Winston Baker recognizes that the only thing that ties TFT to the LoL customer today is the convenience, and that internally they are open to other possibilities. “When we wanted to launch TFT, the best way to do it was through our LoL client because it gave us many advantages,” explains the creative.
It’s about finding a home for TFTWinston baker “I think that as the game grows and develops its identity, we will definitely consider the possibility of get out there Or will we find our own place It’s about finding you a home “perhaps in reference to a client of your own.” Depends on how much [tiempo y dinero] Let’s dedicate ourselves to it, and all that is linked to the love that the players profess. “
By way of curiosity, Baker explains that there are many “native” players of TFT that do not play the rest of LoL modes, and similarly most MOBA fans do not play this autobattler mode. Riot goes through a key moment of expansion: after years stuck in League, now it has on the market Valorant, TFT and works on role-playing and fighting games based on its own fantasy universe.
More about: League of Legends and Riot Games.