Although he assures that the speed saga “is not dead”, Takaya Imamura wanted to be honest in an interview.
It is one of the forgotten sagas of Nintendo. The last F-Zero arrived in 2003 for the Nintendo GameCube. It was a success, but since then not a single delivery has arrived, despite the request of the fans of this saga of space driving and unbridled speed. But someone close to Nintendo assures that the series “is not dead”.
It says Takaya imamura, Nintendo artist and designer who has worked on series such as Zelda or StarFox among other. Has granted an interview to the IGN portal, where he has spoken about F-Zero, awakening a minimum of optimism. Although his return depends on several conditions.
At the moment, Nintendo has not commented on the future of F-Zero“Without a great idea, it’s hard to get it back”, says forcefully Imamura, who affirms that they have thought about recovering it on several occasions, but have not ended up taking the step. He also reassures saying that, although he is no longer at Nintendo, the saga is not dead and one day he may end up returning. Although at the moment there is no other but to wait.
As a curiosity, in the interview he talks about the inspiration that Daytona USA, SEGA’s driving game, had to finish shaping F-Zero GX. “We had an arcade system board called Triforce that was based on the GameCube architecture, so when Nagoshi proposed to make one arcade version of F-Zero, I was very happy, since I had always been a fan of these types of games, “says the creative.
We will see if sooner or later F-Zero returns, a saga of Nintendo which has always been characterized by difficulty. In fact, we consider it to have one of the most complicated phases in history.
More about: F-Zero GX, F-Zero and Nintendo.