Adrián Suárez, a partner of 3DJuegos, is the author of this essay published by Star-T Magaizne Books.
The library of books on videogames written by Spanish authors is growing more and more, and that is always good news. In this case, in addition, it comes from the pen of one of the members of the 3D Games and university professor at UNIR and CESUGA (Digital communication and multimedia projects). I have dreamed that I dreamed: Interpreting video games with complex narration, is the new work written by Adrián Suárez, together with the publisher Star-t Magazine Books and the Premiere collection.
The book will be dedicated to reviewing the characteristics so typical of the narrative of Japanese video games. Specifically, it focuses on the storylines of games like Silent Hill 2, Kingdom Hearts, Death Stranding, Final Fantasy XV, the Metal Gear series, NieR, Dark Souls, and 13 Sentinels: Aegis Rim.
At the moment, the book is in production phaseIn its pages, Suárez explains how analyze the narrative of these works, as well as their origins, evolution, connections and the differences that japanese games with productions created in the West. “If when you have finished any of these video games you have felt a sad happiness that you have not been able to explain, that fills you and empties you at the same time, this book is for you,” they say from the publisher.
I have dreamed that I dreamed: Interpreting video games with complex narration is the third book written by Adrián Suárez, who has in his bibliography the author of The Father of Dark Souls: Hidetaka Miyazaki through his work and the co-authorship together with Álex Pareja of About Mario: From Plumber to Legend (1981-1996). At the moment, his new work is in production, so we will have to wait for it to arrive in bookstores.
More about: Books and videogames.