Cyberpunk 2077 explains the difficulties after its development: DLC will have to wait for priority patches

Cyberpunk 2077 explains the difficulties after its development: DLC will have to wait for priority patches
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CD Projekt will bring the next-gen updates to consoles sometime in 2021.

By Mario Gómez / 14 comments

The launch of Cyberpunk 2077 was one of the most eventful chapters in recent gaming history – it was the most visibly anticipated game, but also one that was only half delivered. Although the PC version was enjoyable, with occasional ups and downs, users of consoles they expressed great dissatisfaction with the game. Technical errors hit everyone the same. Now, CD Projekt comes to the fore, with transparency as a flag, to clarify the situation and establish a waypoint for the future.

At official blog company, co-founder Marcin Iwinski acknowledges on video that the arrival of the game in stores was not what they expected internally: moving the scale of Night city to console hardware from the computer was an exceptionally challenging task, especially when it came to data transmission (that is, the flow of the appearance of objects and characters in the graphics engine). The executive adds that internal testing did not illustrate many of the problems stated by the end players, and that the studio was confident that they would have the zero-day patch in time.

Generational updates arrive in the second half of the year How does the future of the game? Those responsible have their sights on patches with bug fixes– We will have a small update in the next ten days, followed by a more substantial one in the weeks after. Promising to keep updating Cyberpunk 2077 on a regular basis in the future, Iwinski adds that the Free DLC that had been announced are still on the way, but they will have to wait for the most important problems to be solved: there will be more information “in the coming months”.

With a similar degree of specificity, we are told that the generational improvements Cyberpunk 2077 for Xbox Series X and PlayStation 5 will arrive “in the second half of 2021”, which means that Microsoft and Sony home consoles will continue to run the previous generation versions with their relevant enhancements until this superior version arrives. of the game. The statement includes a very interesting note on the controversy of the labor crunch.

“The team is working on bringing important solutions to the game without mandatory overtime. One of our priorities for all of our future projects is to avoid crunch.” On the other hand, if you are among the dissatisfied users who requested a refund, you should know that CD Projekt has started to return the money and therefore you may have already received it.

More about: Cyberpunk 2077 and CD Projekt.

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